My name’s Ryan. I'm a designer with over ten years of experience in game design and implementation, ranging from mobile games to PC and console, including Sony's PlayStation VR headset. I have worked for some of the most exciting and innovative companies in the industry, such as Sony Computer Entertainment and Electronic Arts.
My experience includes user interface/user experience design, gameplay and systems design. I have worked on multiple AAA projects from conception through to release and beyond, in a variety of genres.
I excel at implementaton and have a proven talent for rapidly picking up new tools and technology, with a particular passion for the polish phase of a project.
I have mentored and advised numerous students and industry newcomers over the years and am always excited to offer whatever assistance I can to anyone seeking guidance.