Become a better designer: director coaching

Who am I?

I am a design director with 15 years of experience designing, developing and directing games in a range of industries. I've shipped 4 games with an average 90% rating and 14k reviews on Steam. I've started and guided a team from scratch towards their first release and currently lead a 7-strong design team at an AA studio.

From solo indie to midsize AA to VR and educational games, I strongly believe in a philosophy of holistic design: all aspects of a game exist only to serve the experience you want to create, its essence. Everything should be one whole, inseparable.

My superpower

My superpower is quickly and effectively realizing, iterating and evaluating this essence. What is the core idea, your unique vision and how do you test it? What do you do with the results to move towards a better game? How do you communicate it convincingly and get your team on board?

Through a combination of development skills, wide range of design methods, vision-driven approach and strong user research skills I help create focused, strong and memorable games.

What I offer

I offer 1 on 1 sessions to help you

  • view your project from a fresh viewpoint and hone in on its unique experience.
  • sharpen your toolset, improve your methods and strengthen your fundamentals.
  • feedback your designs and prototypes.
  • find how to solve difficult design challenges that have you stumped.
  • review your portfolio, advance your career and become a more professional designer
  • go beyond genres, conventions and mechanics and focus on designing memorable player experiences.
Game Credits: We Were Here Expeditions: The Friendship (creative director, design director), We Were Here Forever (technical game designer), Spark of Light (technical game designer), various applied/educational games
Times Available (include your timezone): 19:00-22:30 GMT+1 on weekdays.
Design Disciplines :
AI Design
Game Design
Creative Design
Level Design
Technical Design
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
Mentors: Have you added details about your experience and what mentoring services you are providing? (please add details in your description at the top):
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