Who am I?
I am a design director with 15 years of experience designing, developing and directing games in a range of industries. I've shipped 4 games with an average 90% rating and 14k reviews on Steam. I've started and guided a team from scratch towards their first release and currently lead a 7-strong design team at an AA studio.
From solo indie to midsize AA to VR and educational games, I strongly believe in a philosophy of holistic design: all aspects of a game exist only to serve the experience you want to create, its essence. Everything should be one whole, inseparable.
My superpower
My superpower is quickly and effectively realizing, iterating and evaluating this essence. What is the core idea, your unique vision and how do you test it? What do you do with the results to move towards a better game? How do you communicate it convincingly and get your team on board?
Through a combination of development skills, wide range of design methods, vision-driven approach and strong user research skills I help create focused, strong and memorable games.
What I offer
I offer 1 on 1 sessions to help you
- view your project from a fresh viewpoint and hone in on its unique experience.
- sharpen your toolset, improve your methods and strengthen your fundamentals.
- feedback your designs and prototypes.
- find how to solve difficult design challenges that have you stumped.
- review your portfolio, advance your career and become a more professional designer
- go beyond genres, conventions and mechanics and focus on designing memorable player experiences.