Portfolio Review / Mentorship - Art Director, Tech Artist

LINKS

https://www.artstation.com/starframe
https://www.linkedin.com/in/anita-hackstuhl
https://sunscorchedstudios.co.uk/

ABOUT ME

Hi! I‘m Anita, a co-founder of my own indie studio, Art Director and originally Tech Artist working in the industry for over six years.
Most of my experience I collected working as a freelancer or through an outsourcing studio - meaning I have a lot of diverse experiences across art styles and genres to draw from. At our own studio we focus on mature and realistic first and third person games, that aim more for AA than indie standards. If you want to see my work for my own studio, please check out the links above.

Outside of that I have experience teaching kids and adults alike and a computer science background, meaning I can help you with showcasing your tech art skills as much as I know how to make your art shine.

My day to day work includes vetting and interviewing candidates, so I can also give you direct insight into hiring processes.

GENERAL

  • Calls can happen through Discord, Teams, Zoom or Jitsi Meet depending on your preference.
  • Recurring sessions with a set time-slot are possible.
  • Single review only sessions are possible.

WHAT WE WILL DO

  • Find out your needs and goals
  • Assess your current skill level
  • Review your current portfolio
  • Develop a plan for you to reach your goals
  • Progress check ins, reviews and general advice
  • Learn about all aspects of presenting and elevating your work, including basic design and visual principles or how to structure your code well
  • Upon request: Teaching software packages
Game Credits: Outsourcing (Freelance and Studio) - Various including TV series, games and interactive installations, Negative Atmosphere, Negative Atmosphere: Emergency Room
Times Available (include your timezone): Timezone is CET (Winter)/CEST (Summer). Contact me, and we will find a solution even if you’re very far east or west of me.
Art Disciplines:
2D
3D Modelling
Character Design
Concept Art
Compositing
CG
Environment
Graphic Design
Lighting
Pixel Art
Texturing
Technical
Visual Effects
UI
UX
Art Softwares:
3D Coat
After Effects
Blender
Cinema 4D
Clip Studio Paint
Daz 3D
Houdini
Illustrator
Krita
Nuke
Mari
Marmoset
Maya
Max
MightyBake
Modo
Mudbox
Quixel
Photoshop
Procreate
SketchUp
Substance Designer
Substance Painter
xNormal
ZBrush
Technical Art Skills:
C++
C#
GLSL
HLSL
Lua
Python
Qt/PyQt
Unreal Blueprint
Engine Proficiency:
Cocos2d
Construct
CryEngine
Gamemaker
Lumberyard
Unity
Unreal Engine
Languages Spoken (must be fluent) :
Arabic
English
Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish
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